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Door slammers 2 tips
Door slammers 2 tips













door slammers 2 tips

When that meter fills up completely, you’ll get caught and there’s no escape after that. When you enter a guard’s vision, a meter will appear above their heads. When you’re staying low, and the guards have small yellow pointers above your heads that’s when you can get spotted and still have time to hide. We’re going to say “always” here because, sometimes they will spot you instantly, leading to an immediate failure. Here’s an important tip - guards don’t always see instantly. #6: If You’re Sneaking, Guards Won’t Spot You Instantly Sometimes they’ll drop hints - or use Leo to knockout prisoners in charge of the duty roster so you can get through a tight situation. If you’re looking for solutions, talk to the guards and prisoners in the area. You can cause a fight to draw away a guard, or drop a canister in a dryer to break it. #5: There’s More Than One Way To Solve A ProblemĪ Way Out is a very linear game, but you’ll have multiple ways to solve a problem. Do the same for other activities - sneaking up on guards for double-takedowns, or when climbing a narrow shaft back-to-back. Create a quick process - countdown from three, then kick. Later in your escape, you’ll need to coordinate and kick down doors by kicking at the exact same time. Escape is all about working together, and you’ll have to time your movement (or button presses) to match. Usually, Leo or Vincent will need to stand watch while the other is completing a task - chiseling through a toilet, getting past some guards, or causing a distraction. Often, you’ll need to pass items from one guy to the other, so look for windows, vents or other openings.Ĭommunication is key.

door slammers 2 tips

Chapters don’t end until you’ve broken through that door or blown past a pair of guards so Leo / Vincent can join together again. No matter where you go, you’ll always converge on the same spot. Hold to see where Leo / Vincent is standing - a green marker will help you navigate. Leo and Vincent might not be in direct contact or in completely different spots on a particular map, but you can always stay in contact. You’ll find yourself in two completely different places.















Door slammers 2 tips